Enclave
A multimedia exploration of football, identity, and Indigenous resistance in Latin America. Combining research, visual identity, motion design, and sound, the project investigates how systemic inequality and cultural resilience manifest through sport. Developed as part of my practice, Enclave merges archival footage, speculative storytelling, and music editing to create an immersive narrative prototype. The work examines scarcity as a method, using frugality and resourcefulness as creative tools to challenge dominant narratives and highlight overlooked voices across the region.
Role: Art Director, Researcher, Sound & Music Editor | Project Type: Self-Initiated (Design Practice) | Channels: Visual Identity, Motion, Video, Research, Sound Design
Collaborators: Sebastián Forcella Solares, Lourdes Jiménez Rodríguez, Marina Zuquim, Paola Segovia Alvarado, Christos Matsingos, Luciano Pana Tronca
Soundtrack: Totó La Momposina + Crudo Means Raw
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Execution
Researched football’s influence and Indigenous communities, and its intersection with systemic inequality.
Developed a visual language and motion system grounded in scarcity and resourcefulness.
Edited archival footage and constructed a soundscape blending Totó La Momposina and Crudo Means Raw, reinforcing themes of cultural resilience.
Expanded the earlier audio artefact "La Mitad de la Mitad", literally “half of half,” an intentional nod to scarcity as discipline.
Highlights
Created an experimental prototype that uses football as a lens for examining identity, resistance, and socio-political realities in Latin America.
Integrated research, sound, and visual storytelling into a cohesive format that embodies a scarcity-driven creative approach.
Positioned design as a tool for amplifying underrepresented voices and reframing dominant cultural narratives.